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    Modeling Scenario
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    3-052-OptimalProjectileFiring-ModelingScenario
    We offer the opportunity to model a projectile's trajectory in several cases, all without resistance.
    Modeling Scenario
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    3-051-ProjectileMotions-ModelingScenario
    We consider several instances of projectile flight without resistance, one on level ground and one from edge of cliff to determine maximum distance and placement.
    Modeling Scenario
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    3-041-UpDown-ModelingScenario
    Shoot a projectile straight up in the air. Determine maximum height the projectile will go. Consider time T(a) (0 < a < 1) it takes between when the projectile passes distance a.H going up and then coming down. Develop T(a) as a function of a.
    Modeling Scenario
    513

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    3-033-S-TimeUpTimeDown-ModelingScenario
    We seek to compare for the time a projectile takes to go vertically up with the time it takes to return to its starting position.
    Modeling Scenario
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    3-054-Relay-ModelingScenario
    We use a differential equations of one dimensional projectile motion and an integration of velocity for total distance to model the relay between an outfielder and an infielder in throwing the ball to home plate.
    Modeling Scenario
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    1-013-SleuthingWithDifferentialEquations-ModelingScenario
    We present several situations in which differential equation models serve to aid in sleuthing and general investigations.
    Modeling Scenario
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    3-035-StadiumDesign-ModelingScenario
    For a given baseball playing field outline how high must the outfield fence be at each point in order to make a homerun equally likely in all fair directions?
    Modeling Scenario
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    3-029-FerrisWheelCatch-ModelingScenario
    We offer the opportunity to model the throw of an object to a person on a moving Ferris wheel.