Lesson III - Annotation
Genome Solver began as a way to teach undergraduate faculty some basic skills in bioinformatics; no coding or scripting is required. Lesson III introduces Annotation, or assigning meaning to all the A's, C's, T's, and G's.
Listed in Teaching Materials | resource by group Genome Solver
Version 1.0 - published on 23 Oct 2019 doi:10.25334/9MR2-DX11 - cite this
Licensed under CC Attribution-ShareAlike 4.0 International according to these terms
Adapted from: Lesson III - Annotation v 1.0
Genome Solver
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