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3-D Printing Models of Cell Organelles and Flowers
03 Apr 2021 | Teaching Materials | Contributor(s):
By Suzanne Lenhart1, Kelly Sturner2
1. University of Tennessee 2. Argonne National Laboratory
This hands-on module features active learning using 3-D printing technology to teach middleschool students about physical scientific models and cell organelles.
Beanbag Toss (Grades 6-8)
07 Jul 2018 | Teaching Materials | Contributor(s):
By Jody Britten1, Marka Carson, Jacob Cordeiro, Misael Jiminez1, Erika Villegas-Jiminez1
Pomona Unified School District, CA
The classroom lesson presents students with the task of developing a fair--yet challenging--beanbag toss game.
Design a Zoo (Grades 6-8)
05 Jul 2018 | Teaching Materials | Contributor(s):
By Project IMMERSION
This classroom lesson presents students with the job of designing a zoo, which could include modeling tasks ranging from choosing and locating the exhibits to setting the right admission prices.
Emergency Water Supply (Grades 6-8)
By Laura Pahler, Marcy Santos1, Ralph Olaiz1, Elizabeth Soto1, Vinn Kanchana
This classroom lesson presents students with the task of determining how much water their school would to store in case of an emergency disaster.
Evidence of Evolution Homologous Structures
14 May 2020 | Teaching Materials | Contributor(s):
By Bridget Armstrong
Okeeheelee Middle School
Using CT (Computed Tomography) scans of vertebrate forelimbs, both as 3D models and as shapefiles, to enhance and illustrate the concepts of homologous structures, and the evolution of anatomical...
State Apportionment Lesson Plans and Task
13 Mar 2019 | Teaching Materials | Contributor(s):
By Jenifer Hummer
University of Delaware
Three secondary teachers and a mathematics education researcher planned two lessons and revised them through lesson study. The teachers adapted the State Apportionment Task from the Mathematical...
What Moves You?
09 Sep 2020 | Teaching Materials | Contributor(s):
By Tamiko Iansiti
Palm Springs Community Middle
Using various bone segments to create joints that will explain planar movement and then develop a mechanical model of different joint types that will allow certain movement in a robotic unit.
“Leveling Up” In Your Favorite Video Game Math Modeling Activity
By Virginia Parkman1, Cameron Cook2, Greg Wiggins3, Suzanne Lenhart4
1. National Institute for Mathematical and Biological Synthesis 2. National Institute for Mathematical and Biological Synthesis, University of Tennessee, Knoxville 3. Department of Mathematics, University of Tennessee, Knoxville 4. University of Tennessee
Students write linear equations that represent their model for solving a problem about playing video games.