Beanbag Toss (Grades 6-8) (Version 1.0)
By Jody Britten, Marka Carson, Jacob Cordeiro, Misael Jiminez, and Erika Villegas-Jiminez
Module Description:
The classroom lesson presents students with the task of developing a fair—yet challenging—beanbag toss game. The game must be fair enough to attract players, and challenging enough to keep them invested. Students use the resources at their disposal to design a carnival game, and use data to set an appropriate level of challenge by changing player accuracy. Students may brainstorm one of many different modeling problems:
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How big should the target be?
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How far should a player stand from the target?
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What kind of obstacles should be in the way?
The activity involves possible mathematical tools drawn from data collection, probabilities, and distribution
In addition to a student worksheet, this resource contains information for instructors, including a list of learning goals with relevant Common Core Standards and a detailed lesson plan.
This activity was developed with NSF funding (Grant STEM-C-1441024).
Teaching Setting:
This activity was designed for grades 6-8.
QUBES Citation:
Britten, J., Carson, M., Cordeiro, J., Jiminez, M., Villegas-Jiminez, E. (2018). Beanbag Toss (Grades 6-8). Math Modeling Hub, QUBES Educational Resources. doi:10.25334/Q43D9T
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