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Summary:
This classroom lesson presents students with the job of designing a zoo, which could include modeling tasks ranging from choosing and locating the exhibits to setting the right admission prices.
Contents:
- DesignAZoo35_LessonPlan.pdf(PDF | 577 KB)
- DesignAZoo35_LearningGoals.pdf(PDF | 559 KB)
- DesignAZoo35_LessonSetup.pdf(PDF | 519 KB)
- DesignAZoo35_Worksheet.pdf(PDF | 344 KB)
- License terms
Description
This classroom lesson presents students with the job of designing a zoo, which could include modeling tasks ranging from choosing and locating the exhibits to setting the right admission prices. The activity involves possible mathematical tools drawn from arithmetic, data analysis, and linear functions. Grades 3-5
Notes
This lesson was developed by HMC IMMERSION, Jody Britten, Marka Carson, Misael Jimenez, and Erika Villegas-Jimenez based on Fairfax County Public Schools’ Garden Design activity.
Cite this work
Researchers should cite this work as follows:
- IMMERSION, P. (2018). Design a Zoo (Grades 3-5). Math Modeling Hub, QUBES Educational Resources. doi:10.25334/Q4CT5X