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    Modeling Scenario
    335

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    1-105-AnimalFall-ModelingScenario
    This project uses Newton's Second Law of Motion to model a falling animal with a resistance term proportional to cross sectional area of the animal, presumed to be spherical in shape.
    Modeling Scenario
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    3-065-UpDown-ModelingScenario
    We model the height of a launched object which is subject to resistance proportional to velocity during its flight. We ask questions about the motion as well, e.g., highest point or apex and terminal velocity.
    Modeling Scenario
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    3-009-BallDropInWater-ModelingScenario
    We conduct an analysis of a falling ball in liquid to determine its terminal velocity and to ascertain just what radius ball for a given mass density is necessary to attain a designated terminal velocity.
    Modeling Scenario
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    3-010-EnergyInSpringMassSystem-ModlingScenario
    As a way to synthesize the effects of damping and forcing terms, this activity is meant to encourage students to explore how different forcing terms will change the total energy in a mass-spring system.
    Modeling Scenario
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    3-095-ShotInWater-ModelingScenario
    This project uses Newton's Second Law of Motion in conjunction with a quadratic model for the resistance experienced by a bullet moving through water to analyze a classic action movie scene.
    Modeling Scenario
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    3-030-SecondOrderIntro-ModelingScenario
    We outline the solution strategies involved in solving second-order, linear, constant coefficient ordinary differential equations, both homogeneous and nonhomogeneous and offer many application and modeling activities.