Support Options

  • Knowledge Base

    Find information on common questions and issues.

  • Support Messages

    Check on the status of your correspondences with members of the QUBES team.

Contact Us

About you
About the problem

Universal Design for Learning - Faculty Mentoring Network Introduction

By Andrew Osborne Hasley1, Hayley Orndorf2

1. University of Wisconsin - Madison 2. QUBES; BioQUEST; University of Pittsburgh

Overview of Universal Design for Learning, presented to a faculty mentoring network during a virtual meeting

Listed in Teaching Materials

Version 2.0 - published on 04 Mar 2020 doi:10.25334/JG5W-E031 - cite this

Licensed under CC Attribution-ShareAlike 4.0 International according to these terms

udl front slide.PNG


"Universal Design for Learning (UDL) is a research-based set of principles to guide the design of learning environments that are accessible and effective for all" (CAST 2018).  The goal of implementing UDL in the classroom is to reduce the need for specific student accommodation. UDL is most effective when incorporated in the "design" phase of curriculum development, rather than for "just in time" accommodations. 

This PowerPoint covers the basics of UDL, includes two case examples, and resources around UDL. This presentation was designed for a small online presentation with participants meeting virtually.


Cite this work

Researchers should cite this work as follows:



This version includes an adjusted introductory activity and a discussion about the connections between different frameworks of universal design and backward design. 

When watching a resource, you will be notified when a new version is released.