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    Creating Game-Based IDEAs using Twine (BIOME 2022)
    Games and gamification-principles are powerful tools that increase engagement and improve learning outcomes when applied appropriately to STEM instruction. The interactive nature of games allows...
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    Using Natural History Collection Data in Your CURE: BLUE BIOME 2020
    This is the report for the BLUE working group from the Biome Institute 2020. It reflects our group's efforts and products related to CUREs and Natural History Collection Digital Data.
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    Science of Sorting
    Children possess an innate curiosity about the natural world. This Discovery Trunk explores the topic of sorting, or classification, in the study of life science.
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