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    3-054-Relay-ModelingScenario
    We use a differential equations of one dimensional projectile motion and an integration of velocity for total distance to model the relay between an outfielder and an infielder in throwing the ball...
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    4-036-AltitudeDependentGravity-ModelingScenario
    When projectiles are way above Earth's surface gravity's changes become important when dealing with projectiles at high altitudes. We lay out an approach for such a case which is a second-order...
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    3-095-ShotInWater-ModelingScenario
    This project uses Newton's Second Law of Motion in conjunction with a quadratic model for the resistance experienced by a bullet moving through water to analyze a classic action movie scene.
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    3-045-RampBounce-ModelingScenario
    Students build two projectile motion models (1) a one-dimensional model for a vertically falling ball from a fixed distance until it hits an inclined ramp and (2) a two-dimensional projectile...
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    3-044-DeepWell-ModelingScenario
    We drop a pebble in a deep well. Given the time elapsed from release of the pebble until we hear the splash determine the depth of the well.
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