Real World Scenarios in Non-Majors Biology

Students in non-majors’ biology courses may not choose careers that require biology content knowledge; however, all will encounter science in their lives. We redesigned a non-majors introductory biology course to support students in considering the importance of biology in their own lives. Our intent was to provide students with skills to engage in scientific reasoning, apply biological concepts, and increase their interest in the subject. One of the components we created to achieve these goals was a series of three Real World Scenarios (RWS). These RWSs consisted of existing case studies to which we added structured group discussion and individual reflection papers. These elements allowed students to grapple with a complex topic with peers, be exposed to viewpoints different from their own, and then have time to reflect and consider their own thoughts before they made an individual decision. We implemented these RWSs in both the face-to-face (F2F) and online sections. Students in both sections reported finding the assignments useful to help them connect the science to their own lives and appreciated the opportunity to interact with their peers and be exposed to differing viewpoints. We provide information on how we set up the assignment and provide suggestions for additional improvements.

Primary Image: The image depicts students engaged in a classroom discussion (obtained through Microsoft Word Stock Images).

0 comments 2 reposts

Profile picture of Kira Treibergs

Kira Treibergs onto Scoping

An Original-Design Board Game to Increase Student Comprehension of Cellular Respiration Pathways

Cellular respiration is a daunting topic for many students in introductory biology courses. Students are challenged at conceptual and factual levels, since instruction covers multiple metabolic pathways occurring across different cellular compartments, involving abstract energy and electron transfers through diverse chemical reactions. Lecture-based instruction may clearly convey details of cellular respiration to students, but the complexity of this topic suggests alternative, active learning strategies may improve student comprehension and retention. I designed an original board game as a teaching tool for cellular respiration, targeted at improving learning outcomes for advanced high school, introductory undergraduate, and upper-level undergraduate biology students. “Aerobic Respiration: The Board Game” applies multiple learning strategies (quiz questions, student-completed study table, visual, tactile and quantitative learning, and game-play) with the goal that students are simultaneously entertained and invested in understanding this complex topic. Initial application in a small undergraduate introductory biology section (ca. 25–30 students) suggested improved student understanding of some aspects of cellular respiration. Use in a longer class or lab period and simplification of game board design and instructions should improve effectiveness of the game. Students had significantly favorable perceptions of the game as a learning tool. Included game board and game cards are provided to reflect multiple student academic levels, and are fully editable. Ordering information for materials and game pieces is also included.

Primary Image: Example setup for Aerobic Respiration: The Board Game.

0 comments 2 reposts

Profile picture of Kira Treibergs

Kira Treibergs onto Scoping