Lesson III - Annotation
Author(s): Anne Rosenwald1, Gaurav Arora2, Vinayak Mathur3
1. Georgetown University 2. Gallaudet University 3. Cabrini University
1040 total view(s), 495 download(s)
Summary:
Genome Solver began as a way to teach undergraduate faculty some basic skills in bioinformatics; no coding or scripting is required. Lesson III introduces Annotation, or assigning meaning to all the A's, C's, T's, and G's.
Contents:
- Annotation_Exercise_August2020.docx(DOCX | 838 KB)
- Annotation_Exercise_August2020_KEY.docx(DOCX | 1 MB)
- Annotation_July2020.pptx(PPTX | 2 MB)
- License terms
Description
The letters in strings of DNA have meaning, but how do you assign meaning? In other words, what are genes and how do you find them? This is the process of annotation. This lesson contains a powerpoint slide deck and transcript describing some of the logical thinking that goes into finding genes and other features within DNA. There is also an exercise for practice as well as the key for the exercise.
Notes
Powerpoint file and annotation exercise were updated summer 2020 to match new images in external tools cited.
Cite this work
Researchers should cite this work as follows:
- Anne Rosenwald, Gaurav Arora, Vinayak Mathur (2020). Lesson III - Annotation. Genome Solver, (Version 3.0). QUBES Educational Resources. doi:10.25334/JEY1-0927