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    “Leveling Up” In Your Favorite Video Game Math Modeling Activity
    Students write linear equations that represent their model for solving a problem about playing video games.
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    Running the Same Pace During a Marathon
    This activity uses Algebra concepts for simple models using long distance running as an example.
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    Regression: Tree Rings and Measuring Things
    Students develop scatter plots of growth rings by tree diameters and determine the equation of their best fit line.
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    Modeling an Ironman Race
    In this activity students create a model that represents an Ironman race.
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    Fungus Among Us!
    This game introduces the idea of how fungi and plants can work together in a symbiotic relationship.
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    3-D Printing Models of Cell Organelles and Flowers
    This hands-on module features active learning using 3-D printing technology to teach middle school students about physical scientific models and cell organelles.
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    All About Cod For Grades 3-5
    This activity uses background from The Cod's Tale by Mark Kurlansky and then uses a simple story to engage students in solving problems using several operations and algebraic thinking math standards.
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    All About Cod For Grade 2
    This activity uses data from The Cod's Tale by Mark Kurlansky to engage students in summarizing data in a table and bar graph.
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    A “Rule-of-Five” Framework for Models and Modeling
    In this paper, we extend the “Rule-of-Four,” initially used in calculus reform efforts, to a “Rule-of-Five” framework for models and modeling that is inclusive of varying disciplinary definitions...
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    A Direct Experience Study of Density-Dependent Growth
    An experiential approach to density-dependent growth using a checkerboard, 6-sided die, and two types of markers.
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